Pieces and Players
written by Blue Balliett
illustrated by Bret Helquist
Scholastic Press, New York, 2015
ISBN: 978-0-545-29990-9
306 pages
Ages 10 +
The creek of a broken window and the
wail of wind moving through the corridors startle a night guard of
the Farmer Museum in Chicago. As the guard sets off checking each
hallway, his scalp tingles and the hair raises on both arms. Is it
the ghost that haunts the old building or just some badly neglected
repairs needed on the museum. Suddenly, he rounds the corner to the
Dutch Room and what he sees next sets off a formidable investigation
for three local teens.
Calder, Petra, and Tommy are famous for
solving strange mysteries in the Chicago area but a few years have
passed since their last investigation and things have changed. The
insecurities and discomforts of adolescence have invaded. Miss
Hussy, a favorite school teacher, and Mrs. Sharpe, an eccentric old
lady, ask the three teenage sleuths, once again, to examine the
particulars of this robbery of thirteen valuable art pieces from the
Farmer Museum. There's only problem. Mrs. Sharpe wants two other
teens to help out. Early Pearl comes from the other side of Chicago
and has a knack for solving word problems. Zoomy Chamberlain,
classified as legally blind, notices things that others take for
granted. Has Mrs. Sharpe lost her confidence in Calder, Petra, and
Tommy? Will the new kids interfere with the strong bond between the
original three friends?
Each teen has their own self doubts to
deal with. Can they trust each others' judgment, or better yet, can
they trust the adults around them? The group of five begin their
search for the truth of what really happened by acquainting
themselves with the missing art. Each encounters a strange, almost
haunting link between certain missing pieces. Is the art trying to
reach out to the teens and tell them where they're hidden. Who is
Eagle Devlin and why are strange people in black jackets following
the five teens?
I found Pieces and Players to be a more
challenging book than Ms. Balliett's earlier five books. It is
interesting that she has decided to combine all five protagonists
from the earlier books in an adventure that is more difficult than
each has experienced. Ms. Balliett plays on the teens' difficulties
of adolescence, but shares some inspiring thoughts, by way of
haunting quotations from a book, “The Truth About My Art,”
authored by Sarah Chase Farmer, the late founder of the Farmer
Museum.
With much delight, Ms. Balliett
includes puzzles for the reader to decipher once again using
pentominoes, silly nursery rhymes, prime numbers, and coded messages.
New discoveries of unusual art sculptures are revealed as the teens
travel through out the Chicago area.